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Thread Statistics | Show CCP posts - 6 post(s) |

Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.02.17 04:38:00 -
[1]
Originally by: smallgreenblur Rigs are fine with everything else due to stacking penalties.
Uh, they don't stack.
Quote:
After all why should you be able to fit 3 rigs and 7 low slot mods that all increase your speed when I can only fit 3 damage mods to improve my damage?
sgb
Which part of 'the intention was to make fights last longer' did you not follow?
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Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.02.18 05:03:00 -
[2]
Originally by: Zorn Aldridge It is sad when you have top notch Navigation skills..and you are in a Nano, and Officer MWD on a interceptor and a BS can pull away from you as if you were sitting still.
You apparently don't have top-notch multiplication skills.
A Gistii A-Type 1MN Crow without snakes is faster than a Gist X-Type 100MN Cruise Nanophoon with LG Snakes before Omega (in other words, the Crow is about ~20% faster if neither has Snakes). With Omega the 2x Istab / 5x Nano II 'phoon is somewhat faster than an unsnaked Crow, but accelerates worse.
Regardless, said Crow locks faster / much less vulnerable to turrets and costs under 1/5th of the Typhoon.
Also, there are no officer 1MN MWDs. Anytime you feel like not embellishing to try and prove a point that does not exist is fine by me.
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Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.02.28 01:24:00 -
[3]
Originally by: Derran
Originally by: Imhotep Khem I put my rapier on a nano-phoon before. He slid into the gate under the pause my domination webbifier. Nothing I could do about it. I suppose we could have a Sabre jump through and bubble him. But how many different types of ships and pilots should it take to bring down a single battle ship and still be called balanced?
Glad some one was able to get the right words to put it in the proper perspective. This is what should be said to all people who don't think interceptors known as battleships should be changed.
If every ship that can reapproach a gate and jump, necessitating aggro management or bumping from the opposition, is overpowered - then we need to rethink pretty much every shipclass except industrials.
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